Covet Nothing: Covet Nothing is the item mentioned above that makes Bone Armor deal damage and increases the damage enemies take.Visitant's Sign: A helmet piece, Visitant's Sign passively increases the duration of Command Golem by a great 20%.This varies from something simple like duration increases to adding a completely new effect to a skill, changing drastically. Like the skills, the gear for this build is balanced between all its skills, offering helpful boosts to each. Related: Diablo Immortal Battle Pass Season 3 – All Rewards and Tiers ![]() Allowing you to detonate nearby dead enemies, this ability deals massive AoE damage, creating more corpses and continuing the damage cycle. Corpse Explosion: With all of the AoE damage you and your minions will be doing, Corpse Explosion becomes one of your main damage-dealing tools.Though this skill must be manually activated as opposed to the automatic skeleton summons, the golem is definitely worth the ability slot. Command Golem: If you were a fan of the skeletons you get to summon, you'll also be happy to summon a corpse golem that deals big damage, takes hits easily, and stuns enemies it hits.Furthermore, an item listed below makes the skill deal good damage as well as making nearby enemies take more damage. Bone Armor: Bone Armor is much less flashy when compared to the other abilities on this list, but the armor it gives can boost survival in the toughest of fights.Command Skeletons: An ability with a passive that summons skeleton minions to fight and tank damage along with an active skill that causes the skeletons to charge at a location and gives a huge attack speed boost makes this skill irreplaceable.Offering consistent damage that explodes into other nearby enemies is already major upside, but a gear piece later pushes this skill even further. Soulfire: The first ability Necromancers receive is also a mainstay.
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